Experiments with hidden layer swapping between some pretrained StyleGANs 2.
Latent movements are audio based, unmute the video
Simple 2D python implementation of the well known Wave Function Collapse (WFC) algorithm, made with Seb-lg
My 3D implementation of the WFC algorithm, using Blender's Python API
Created a rig with IK features for an arm model I found online
Created using the Parallel Dimensions Contest template files (not submitted tho).
Inspired from Arnold Böcklin Isle of the Dead paintings.
Presentation test for Gaya, a font made by Raphaël de La Morinerie.