Zødiac

Code & 3d Art

⭢ Vanité

Blender 3.2 - Cycles X

June 2022

â­˘ 3D Wave Function Collapse

Python - Blender - Eevee

April 2022

My 3D implementation of the WFC algorithm, using Blender's Python API

Brutalism

Blender 3.1 - Cycles X

February 2022

â­˘ Lakehouse

Blender 3.0 - Cycles X

November 2021

First Archviz project

Parallel Dimensions

Blender 3.0 - Cycles X

June 2021

Created using the Parallel Dimensions Contest template files (not submitted tho).

â­˘ Ile des vivants / Ile des morts

Blender 3.0 - Cycles X

October 2021

Inspired from Arnold Böcklin Isle of the Dead paintings.

Gaya

Blender 3.0 - Cycles X

June 2021

Presentation test for Gaya, a font made by Raphaël de La Morinerie.

â­˘ Typhoon

Blender - Cycles

2015 & 2021

Loosely based on a Kamaz Typhoon APC blueprint.

Tout va bien

Blender - Cycles

April 2021

Conq

Blender - Cycles

2021

The Skull

Blender - Cycles - Quixel Mixer & Bridge

June 2021

Bird Skull PixelArt Test

Blender 2.91 - Eevee

June 2021

â­˘ Tau

Blender 3.0 - Cycles X

November 2020

Made using Blender's sculpting mode and a Wacom tablet.

â­˘ Arm Rig

Blender 3.0 - Cycles X

November 2020

Created a rig with IK features for an arm model I found online

Farm

Blender Cycles - Quixel Mixer & Bridge

October 2020

â­˘ Semiotic Tower

Blender - Cycles

May 2018

â­˘ Up / Down

Blender - Cycles

January 2017

Planete boule

Blender - Cycles

2017

Colosse

Blender - Cycles

January 2017

Logo animation test

Blender - Cycles

2017

Stuka

Blender - Cycles

December 2016

Death

Blender - Cycles

2016

Ortho Bedroom

Blender - Cycles

2016

TriBot

Blender - Cycles

2015

TagBot

Blender - Cycles

2015

Fe

Blender - Cycles

2015

Wallpp

Blender - Cycles

2015

Orange Verte

Cinema 4D

February 2009